- Graphics: of course, the first thing one notices is the objects, environment, etc. of a game
- Sounds: a silent game may not be the best one
- Control: if the character, vehicle, etc. doesn't go where you want it to or do what you want it to, thats bad
- Idea / Objective: this tells what the player has to do, must be something interesting
- Gameplay: this decides whether the player will continue playing the game after seeing all the points above or not
Components of a game
Posted by
Shahrukh Malik
on Monday, August 24, 2009
Labels:
Pre-code
Since the game is to be played by a person other than the developer, we must make sure that what the player gets is good - no matter how we made it. Henceforth, I found these to be the main things a person looks for in a game to rate it:
0 comments:
Post a Comment